Star Wars: Zero Company has already been revealed, giving fans a strong first look at a tactical, squad-based Clone Wars experience. As we wait for deeper gameplay showcases and full launch details, it’s a good time to take stock of what else is coming. Several other Star Wars games are also in development, some well into production, others stuck in delay or uncertainty. Here’s a full breakdown of the major titles currently on the horizon.
Star Wars Jedi 3
Respawn Entertainment is continuing the Star Wars Jedi series with a third and final installment. After the major success of Fallen Order and Survivor, a third game was always a strong possibility, and it has now been confirmed. Although Respawn and Lucasfilm Games have not made many official announcements, reliable reports and developer comments have made it clear that the next chapter is well into development.

The third game will conclude Cal Kestis’ arc, bringing his journey to an end. Cameron Monaghan is confirmed to return in the lead role, with several other cast members likely to reprise their characters as well. This focus on continuity is important, especially given some changes behind the scenes. Stig Asmussen, the original creative lead on the series, has left Respawn to form his own studio. His departure raises some questions about the final game’s creative direction, but Respawn has committed to staying in control of the project without shifting it to a different studio.
In terms of story and setting, Jedi 3 will likely jump forward in time again, just as Survivor did after Fallen Order. The galaxy is entering its most chaotic period, with the Rebellion beginning to form and the Empire’s power starting to slip. This opens the door for a darker, more desperate tone as Cal fights not just to survive, but to make a lasting impact. The fall of the Empire is looming on the horizon, and it is expected that Imperial forces — possibly including returning Sith Inquisitors — will once again play a central role as the primary antagonists.
The creative team has hinted that this final chapter will allow them to push bolder ideas, possibly incorporating unused concepts and themes from earlier development cycles. There is speculation that material from the wider Star Wars Legends continuity could be used to add depth, particularly given how Survivor embraced some High Republic references. The idea of Cal Kestis eventually transitioning into live-action storytelling remains a possibility too. By concluding his story properly in the games, Respawn would leave the door open for appearances in Disney+ shows or future Star Wars films.
From a technical standpoint, development is expected to move over to Unreal Engine 5, allowing for improved visuals and more expansive environments. There is no confirmed release window yet, but early projections suggest that Star Wars Jedi 3 could be targeting a 2027 release, potentially aligning with the next generation of gaming consoles. A companion novel, similar to the prequel books released alongside the earlier games, is also rumoured to be in the works, providing additional background leading into the game’s events.
Overall, Star Wars Jedi 3 is shaping up to be a major event for both the series and Star Wars gaming as a whole. It will mark the end of a rare modern trilogy within the Star Wars universe, offering a complete narrative arc in an era that fans have been eager to see explored.
Star Wars Eclipse
Star Wars Eclipse is one of the more ambitious upcoming Star Wars projects. Developed by Quantic Dream, the studio behind Heavy Rain and Detroit: Become Human, Eclipse aims to deliver a branching action-adventure set during the High Republic era — a period centuries before the events of the Skywalker saga. Originally announced in 2021, the game has seen little public progress since, but behind the scenes, development continues with Quantic Dream’s Paris and newly-established North American studios sharing the workload.

Eclipse promises a different experience from Quantic Dream’s previous games. While narrative choice and branching consequences will remain central, the studio claims the gameplay will lean more toward traditional action than the limited interaction model seen in its past titles. Players will control an ensemble cast of new, original characters, each with their own morality, motivations, and influence over the story. Choice and consequence will drive the progression, and the decisions players make could dramatically reshape the course of the adventure.
Set in an uncharted region of the Outer Rim, Star Wars Eclipse explores a time when the Jedi Order and the Galactic Republic were at their peak, but political tensions in the region threaten the fragile peace. The game’s story will introduce new species, planets, and cultures never before seen in Star Wars media. Quantic Dream has confirmed that the setting will be rife with opportunity and danger, asking players to define their path through a web of interlaced destinies.
The reveal trailer shown during The Game Awards 2021 was purely cinematic, offering no gameplay footage but establishing a tone of conflict, mystery, and grandeur. Familiar Star Wars elements like speeder bikes, Jedi duels, and alien cultures filled the trailer, but the new Outer Rim worlds will be the heart of the experience. Quantic Dream describes the project as an “original Star Wars story” — one built heavily around player-driven outcomes and branching events.
As of now, no release window has been confirmed. Early reports suggest Eclipse may still be several years away from launch, possibly arriving closer to 2027. When it does release, it is expected to target PC, PlayStation 5, and Xbox Series X|S. Quantic Dream has stated that no delays have occurred because no official date was ever set, but given the scale of the project and the studio’s careful pace, it is clear that fans will be waiting a while longer before they see real gameplay footage.
What would make Star Wars Eclipse stand out would be a real balance between cinematic storytelling and meaningful action gameplay. If Quantic Dream can evolve its traditional formula to include more fully playable segments, while still preserving the weight of narrative choice, Eclipse could become one of the most memorable Star Wars games in recent years. However, if the gameplay relies too heavily on quick-time events and light interactivity, it risks feeling outdated, no matter how beautiful or well-written the world turns out to be. Given the strength of the setting and the opportunity to expand on the rarely explored High Republic era, the potential for something genuinely fresh is very much there.
Star Wars: Knights of the Old Republic Remake
The Star Wars: Knights of the Old Republic remake remains one of the most anticipated projects in Star Wars gaming, even as its development path has been rocky. Originally announced during a 2021 PlayStation Showcase, the game began under Aspyr Media before reportedly shifting to Saber Interactive in 2022 after internal challenges. Despite rumors of cancellation, Saber’s leadership confirmed in early 2024 that the project is still alive, although official updates have been few and far between.

No release date has been set, and given the project’s restart under a new developer, it is likely still in a relatively early stage. The Knights of the Old Republic remake was originally announced as a PlayStation 5 console exclusive with a PC version alongside it, but it remains unclear if that exclusivity deal will hold now that development has changed hands. The original agreement with Sony may still be in place, but no new details have emerged since the transition.
So far, only one trailer has been released — a short, cinematic teaser that offered no gameplay footage. Based on everything said publicly, the remake will retain the general setting and storyline of the 2003 original, where players explored the ancient conflict between the Jedi and the Sith thousands of years before the Skywalker saga. Key characters like Darth Revan, Bastila Shan, and HK-47 are expected to return, although it remains to be seen how faithfully the narrative will follow the original, and whether any major plot points will be altered to fit modern storytelling approaches.
There is heavy speculation that the combat system will be overhauled. Instead of the semi-turn-based mechanics based on Dungeons & Dragons rules seen in the original, the remake is rumored to feature a more action-oriented combat system, closer to what players have experienced in games like the Final Fantasy VII Remake. If true, this shift would modernize the moment-to-moment gameplay while retaining the strong RPG elements that made KOTOR iconic, such as dialogue choices, character customization, and light/dark side moral alignment.
The Knights of the Old Republic era holds massive appeal because it represents a part of Star Wars lore that has been largely untouched in the current Disney canon. While Star Wars: The Old Republic continues to expand on these ideas through its MMORPG content, the KOTOR remake would introduce this era to a new generation of players in a more accessible way. It remains unclear whether the remake will attempt to canonize parts of the original story or stay within the boundaries of a Legends-style reimagining, but the underlying material is strong enough to succeed either way if handled carefully.
Ultimately, the fate of the KOTOR remake depends heavily on how much Saber Interactive is allowed to rebuild without losing the soul of the original. Fans will want modern production values and updated systems, but the characters, themes, and dramatic twists must stay intact for the game to have the same impact it did more than twenty years ago. Until official gameplay is shown, cautious optimism remains the best position.
Amy Hennig’s Star Wars Game
Amy Hennig is returning to the Star Wars universe with a new project under Skydance New Media. Best known for her work as the creative lead on the original Uncharted trilogy and the Legacy of Kain series, Hennig’s connection to Star Wars runs deep. She has described seeing the original 1977 film as a transformative experience that shaped her entire creative career. Now, she is leading a team to deliver a new narrative-driven, action-adventure game featuring an original story set in the Star Wars galaxy.

This new project is notable because it follows the cancellation of Hennig’s earlier Star Wars game at EA’s Visceral Studios, a project codenamed “Ragtag.” That cancelled title was intended to be a tightly scripted, character-driven heist story set shortly after the destruction of the Death Star. While Ragtag never materialized, Hennig’s approach to Star Wars storytelling — focused on pulp action, character drama, and tight narrative structure — clearly left an impression at Lucasfilm Games. Her new project at Skydance New Media appears to aim for similar territory, suggesting a spiritual successor to her original vision rather than a direct resurrection.
Very little concrete information about the new game has been released. It is confirmed to be a narrative-focused action-adventure rather than an open-world title, with Hennig emphasizing traditional storytelling methods over sandbox design. Skydance has announced that the project will launch on “traditional gaming platforms,” which is expected to include PlayStation 5, Xbox Series X|S, and PC. No footage, concept art, or release window has been shared yet.
Despite the long gap since her last major project release, Hennig’s creative pedigree brings high expectations. Her team at Skydance includes other veterans from her past projects, such as Julian Beak and Todd Stashwick, both of whom were involved in Ragtag. This continuity hints that Hennig’s longstanding ideas about how to build an engaging Star Wars game may finally see the light of day, albeit reworked for a new era of gaming and storytelling.
The biggest question surrounding the project is how much DNA from Ragtag will survive. While the new game is not positioned as a direct continuation of that cancelled effort, it is reasonable to expect a tone and style similar to what Hennig originally envisioned — a focus on colorful characters, moral ambiguity, tight plotting, and a grounded sense of adventure within the Star Wars universe. If Skydance and Lucasfilm Games allow Hennig the freedom to execute her creative vision fully, this could be one of the more memorable Star Wars experiences in development right now.
While excitement builds around projects like Jedi 3 and Eclipse, Star Wars: Zero Company stands out for offering something different. Tactical, squad-focused gameplay set during the Clone Wars era fills a gap that Star Wars games rarely explore. With a clear creative direction already in place, Zero Company could end up being one of the strongest new entries in the Star Wars gaming lineup — a reminder that even in a crowded release slate, there’s still room for fresh ideas.