Star Wars Zero Company
We don’t know the full lineup yet, but Star Wars: Zero Company won’t be a squad of clones and nothing else. We’ve already seen a Tognath. A Mandalorian. An Umbaran sniper. The devs have teased a wider pool of squad archetypes likely pulled from across the galaxy. That kind of variety keeps the tactical side interesting. But it also puts pressure on the clones. If Bit Reactor treats them like...
At Star Wars Celebration 2025, Bit Reactor hosted a full panel presentation on Star Wars: Zero Company, offering the first in-depth look at the studio’s tactical squad-based title set during the Clone Wars. The team outlined their core design goals, explained how the game differs from past Star Wars titles, and gave insight into the narrative direction and gameplay structure. While the trailer showed off visuals and tone, the panel...
Some species make sense. Others would be a surprise, but a welcome one. These six aren’t confirmed. They’re not even likely. But if Star Wars: Zero Company is going to give us real variety in squad composition, these long shots are worth considering. They’d bring flavour, tension, and the kind of weirdness that makes a unit feel real. UGNAUGHT Ugnaughts are small, sharp, and constantly underestimated. Kuiil made that clear...
We already know which species are confirmed for Star Wars: Zero Company, but what about the ones that feel just out of reach? These six haven’t been officially announced, but they all make sense. They fit the era, the tone, and the kind of squad the game is building. If we’re getting more options, don’t be surprised if these show up next. RHODIAN Rodians haven’t shown up yet in Zero...
Star Wars: Zero Company promises character customisation that lets you build your squad your way. There’s been plenty of speculation about what species will be available. Will we be able to field Rodians? Bothans? Wookiees? Maybe. But for now, six species are confirmed. Here’s a look at each one, and how they might feature in Zero Company. HUMAN Humans are everywhere in Star Wars: Zero Company. Hawks, the squad leader,...
Star Wars: Zero Company isn’t out until 2026. You probably already know the pitch: small-unit tactics in the Clone Wars era, a customisable squad of clones, and decisions made on the ground, not from orbit. It’s one of the few Star Wars strategy games with a focused design and a clear setting. But it’s a long way off. There’s no public demo, no early access, and no confirmed release date...
Star Wars: Zero Company has a built-in advantage over most turn-based tactics games: the sheer range of enemies it can throw at you. The Clone Wars era is a chaotic stretch of Star Wars history packed with factions, armies, cults, mercenaries, criminals, breakaway movements, and opportunists. That gives the game access to a wide range of unit types, each with its own tactics and flavour. Developed by Respawn and Bit...
Bo-Katan Kryze is officially in Star Wars: Zero Company. A recent screenshot confirms her presence, listed clearly in the mission interface with the directive to “Support Bo-Katan.” This marks a major addition to the game’s character roster and signals that the scope of the campaign extends beyond Republic and Separatist conflict. Bo-Katan’s appearance brings Mandalorian politics into play, along with new possibilities for mission structure and narrative depth. The Evidence:...
Star Wars: Zero Company is being developed as a single-player game. You command a small unit that operates independently from the Republic’s formal military. The focus is on your decisions, your leadership, and the consequences that follow. This direction lines up with what many players now prefer. Single-player games consistently lead global charts. Baldur’s Gate 3, Hogwarts Legacy, Spider-Man 2, and Starfield all launched without multiplayer support and sold millions....

WISHLIST
STAR WARS: ZERO COMPANY
Star Wars: Zero Company is deploying to PC (via Steam and Epic Games), Xbox, and PlayStation.
To add the game to your watchlist on any platform, head to the official site. All links to store pages are available there. Support the mission—mark your interest early.
The Archives
We don’t know the full lineup yet, but Star Wars: Zero Company won’t be a squad of clones and nothing else. We’ve already seen a Tognath. A Mandalorian. An Umbaran sniper. The devs have teased a wider pool of squad archetypes likely pulled from across...
At Star Wars Celebration 2025, Bit Reactor hosted a full panel presentation on Star Wars: Zero Company, offering the first in-depth look at the studio’s tactical squad-based title set during the Clone Wars. The team outlined their core design goals, explained how the game differs...
Some species make sense. Others would be a surprise, but a welcome one. These six aren’t confirmed. They’re not even likely. But if Star Wars: Zero Company is going to give us real variety in squad composition, these long shots are worth considering. They’d bring...
We already know which species are confirmed for Star Wars: Zero Company, but what about the ones that feel just out of reach? These six haven’t been officially announced, but they all make sense. They fit the era, the tone, and the kind of squad...
Star Wars: Zero Company promises character customisation that lets you build your squad your way. There’s been plenty of speculation about what species will be available. Will we be able to field Rodians? Bothans? Wookiees? Maybe. But for now, six species are confirmed. Here’s a...
Star Wars: Zero Company isn’t out until 2026. You probably already know the pitch: small-unit tactics in the Clone Wars era, a customisable squad of clones, and decisions made on the ground, not from orbit. It’s one of the few Star Wars strategy games with...
Star Wars: Zero Company has a built-in advantage over most turn-based tactics games: the sheer range of enemies it can throw at you. The Clone Wars era is a chaotic stretch of Star Wars history packed with factions, armies, cults, mercenaries, criminals, breakaway movements, and...
Bo-Katan Kryze is officially in Star Wars: Zero Company. A recent screenshot confirms her presence, listed clearly in the mission interface with the directive to “Support Bo-Katan.” This marks a major addition to the game’s character roster and signals that the scope of the campaign...
Star Wars: Zero Company is being developed as a single-player game. You command a small unit that operates independently from the Republic’s formal military. The focus is on your decisions, your leadership, and the consequences that follow. This direction lines up with what many players...
The Force isn’t the only thing that needs balance in Star Wars Zero Company, that much is fair. But the idea that Tel-Rea Vokoss, a Jedi Padawan, might break the game? That’s overthinking it. This isn’t Jedi: Survivor. This isn’t about power fantasy. It’s a...
When Bit Reactor announced its formation in 2021, most people in gaming media didn’t quite know what to make of it. A new studio, founded by former Firaxis developers, focused entirely on turn-based tactics games, just as the rest of the industry was moving in...
Star Wars: Zero Company has caught a lot of attention. Some of it not so positive. While there’s plenty of excitement around a turn-based strategy game set in the Clone Wars, early reactions from Reddit and Steam suggest the game could struggle to live up...
If They’re Just Clones, We’re Already Lost
Clones aren’t the whole squad in Zero Company—but if they’re forgettable, the game will be too.
Developer Intent in Star Wars: Zero Company
Ten quotes that reveal the design philosophy, gameplay priorities, and narrative intent behind Star Wars: Zero Company.
Six Likely Species for Star Wars: Zero Company
Six unconfirmed but plausible species we expect to see in Star Wars: Zero Company, based on lore, role variety, and the shape of the war.
The Six Confirmed Star Wars Zero Company Species
A breakdown of the six confirmed species in Star Wars: Zero Company, based on official reveals, character customisation, and squad composition.
What to Play While You Wait for Star Wars: Zero Company
What to play, watch, and revisit while waiting for Star Wars: Zero Company.
Enemy Variety Will Make or Break Star Wars: Zero Company
Star Wars: Zero Company needs varied enemies to keep its strategy gameplay from becoming routine.
Bo-Katan Kryze Confirmed in Star Wars: Zero Company
A closer look at Bo-Katan’s appearance in Star Wars: Zero Company, what her role might be, and why it matters for the game’s story and setting.
Zero Company Is Single Player Only (and That’s Totally Okay!)
Star Wars: Zero Company is single player by design, built around leadership, choices, and consequences.
Zero Company Doesn’t Need to Nerf the Jedi, Just Know Them
Tel-Rea Vokoss doesn’t need to be nerfed she just needs the right context.
We don’t know the full lineup yet, but Star Wars: Zero Company...
At Star Wars Celebration 2025, Bit Reactor hosted a full panel presentation...
Some species make sense. Others would be a surprise, but a welcome one. These six aren’t confirmed. They’re not even likely. But if Star Wars: Zero Company is going to...
We already know which species are confirmed for Star Wars: Zero Company,...
Star Wars: Zero Company promises character customisation that lets you build your...
Star Wars: Zero Company isn’t out until 2026. You probably already know the pitch: small-unit tactics in the Clone Wars era, a customisable squad of clones, and decisions made on...
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