It’s taken decades, but Star Wars might finally have a squad-based strategy game that makes sense. We have had grand-scale battles, and we’ve lived lone Jedi power-fantasies. But a small, tight team figuring things out on the ground, that’s something that’s never been seen before. Which is ironic, because that’s the most Star Wars-y of Star Wars set-ups. It’s how most Star Wars stories actually work. Look at any part...
When a new Star Wars game is announced, with a fandom this passionate about their Star Wars, the first question is not always ‘what’s it about’ and often, because it’s important, ‘who’s making it?’ That question matters with Zero Company, a tactical squad-based strategy game set during the Clone Wars. Because the answer isn’t one of the usual suspects. Zero Company is being developed by Respawn Entertainment in collaboration with...
Customization in Star Wars: Zero Company goes far beyond choosing a haircut or colour palette. This is about defining your squad’s identity, shaping your main character’s legacy, and making tough calls that ripple through a persistent campaign. If you’ve been craving deeper tactical RPG elements in a Star Wars strategy setting, this part of the game will likely grab your attention. Let’s start with Hawks, the main character. You don’t...
In Part I, we covered the creation of Star Wars: Zero Company, the team behind it, and the design pillars guiding development. Part 2 explored the characters, squad dynamics, and customization systems. Now it’s time to get tactical. This post covers gameplay mechanics, how missions are structured, how you’ll interact with the galaxy, and what makes this strategy game feel truly Star Wars. Strategy at Scale: The Galaxy Map The...
In Part I, we covered how Star Wars: Zero Company came to life, what inspired its creation, the core development team, and why the Clone Wars era provides the ideal setting for a turn-based tactical game. Now it’s time to dig into what makes the game yours. This post is all about Zero Company itself – the characters you’ll lead, the choices you’ll make, and how those choices impact both...
A new Star Wars game is coming in 2026, and it’s aiming to do something the franchise has never done before: go all-in on turn-based strategy. Star Wars: Zero Company is being developed by Bit Reactor in collaboration with Respawn Entertainment and Lucasfilm Games. It was officially revealed at Star Wars Celebration Japan in April 2025, where the developers hosted a panel filled with passion, lore references, and more than...
If you missed Star Wars Celebration Japan this year, now’s your chance to catch up. We’ve uploaded the full 40-minute panel on Star Wars: Zero Company, the upcoming turn-based tactics game from Bit Reactor, Respawn Entertainment, and Lucasfilm Games. This video includes everything: the debut trailer, deep dives into the game’s design pillars, character reveals, gameplay mechanics, and developer insights. You’ll hear directly from the people making the game and...
When people talk about the Clone Wars,they talk about the big moments —the crisis points, planetary invasions,all-out assaults. Cities bombed to rubble. Truth is, there’s a war you don’t see. The one fought in the shadows.The war beneath the war.A war that’s won with the right strategy —surveillance, ciphers, good old-fashioned sabotage. These aren’t the heroes they tell stories about.They’re professionals.Setting aside their differencesto take on the impossible. But that’s...
Permadeath in Star Wars: Zero Company defines the game’s entire approach. If you were hoping for a light-hearted romp with blaster fire and wisecracks, this isn’t it. This is Star Wars viewed through an XCOM lens. Tactical, unforgiving, and more Rogue One than Rebels. Bit Reactor has pedigree. People started calling this Star Wars XCOM the moment it was confirmed that it was being worked on, and with good reason....

WISHLIST
STAR WARS: ZERO COMPANY
Star Wars: Zero Company is deploying to PC (via Steam and Epic Games), Xbox, and PlayStation.
To add the game to your watchlist on any platform, head to the official site. All links to store pages are available there. Support the mission—mark your interest early.
The Archives
It’s taken decades, but Star Wars might finally have a squad-based strategy game that makes sense. We have had grand-scale battles, and we’ve lived lone Jedi power-fantasies. But a small, tight team figuring things out on the ground, that’s something that’s never been seen before....
When a new Star Wars game is announced, with a fandom this passionate about their Star Wars, the first question is not always ‘what’s it about’ and often, because it’s important, ‘who’s making it?’ That question matters with Zero Company, a tactical squad-based strategy game...
Customization in Star Wars: Zero Company goes far beyond choosing a haircut or colour palette. This is about defining your squad’s identity, shaping your main character’s legacy, and making tough calls that ripple through a persistent campaign. If you’ve been craving deeper tactical RPG elements...
In Part I, we covered the creation of Star Wars: Zero Company, the team behind it, and the design pillars guiding development. Part 2 explored the characters, squad dynamics, and customization systems. Now it’s time to get tactical. This post covers gameplay mechanics, how missions...
In Part I, we covered how Star Wars: Zero Company came to life, what inspired its creation, the core development team, and why the Clone Wars era provides the ideal setting for a turn-based tactical game. Now it’s time to dig into what makes the...
A new Star Wars game is coming in 2026, and it’s aiming to do something the franchise has never done before: go all-in on turn-based strategy. Star Wars: Zero Company is being developed by Bit Reactor in collaboration with Respawn Entertainment and Lucasfilm Games. It...
If you missed Star Wars Celebration Japan this year, now’s your chance to catch up. We’ve uploaded the full 40-minute panel on Star Wars: Zero Company, the upcoming turn-based tactics game from Bit Reactor, Respawn Entertainment, and Lucasfilm Games. This video includes everything: the debut...
When people talk about the Clone Wars,they talk about the big moments —the crisis points, planetary invasions,all-out assaults. Cities bombed to rubble. Truth is, there’s a war you don’t see. The one fought in the shadows.The war beneath the war.A war that’s won with the...
Permadeath in Star Wars: Zero Company defines the game’s entire approach. If you were hoping for a light-hearted romp with blaster fire and wisecracks, this isn’t it. This is Star Wars viewed through an XCOM lens. Tactical, unforgiving, and more Rogue One than Rebels. Bit...
Star Wars: Zero Company is a turn-based tactical strategy game set during the dying days of the Clone Wars. It’s in development by Bit Reactor, a studio comprised of veterans of the XCOM and Civilization franchises, in collaboration with Respawn Entertainment and Lucasfilm Games. The...
A story shaped by politics, grit, and myth. Set during the twilight of the Clone Wars, Star Wars: Zero Company pulls its inspiration from across the wider Star Wars timeline. According to Bit Reactor’s Greg Foertsch, the development team has taken clear inspiration from Andor,...
I’ve been waiting for this moment since 2022. Three long years of wondering what was being cooked up by Bit Reactor after Respawn informed us that they were working on three Star Wars titles: the Jedi: Fallen Order sequel (which became Jedi: Survivor), an untitled...
It’s taken decades, but Star Wars might finally have a squad-based strategy...